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Brileta Sprites

Open source MIT TypeScript
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 About Brileta Sprites

Procedural tree and boulder sprite generation in TypeScript.

Platforms

Web Self-hosted

Languages

TypeScript

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Brileta Sprites

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brileta-sprites

Procedural tree and boulder sprite generation in TypeScript.

Try it live | How it works

Demo screenshot showing procedurally generated tree and boulder sprites

This library is a standalone TypeScript port of the tree and boulder generation from Brileta. It's a faithful translation of the algorithms as of March 2026, released under MIT so you can use it however you want. It's not a mirror of the game's codebase - the two will diverge over time. Bug fixes and improvements here will be made independently.

Quick start

npm install && npm run build
npm run dev

Then open http://localhost:8080/demo/.

License

MIT