Minekube Connect
Connect allows you to connect any Minecraft server, whether it's in online mode, public, behind your protected home network or anywhere else in the world, with our highly available, performant and low latency edge proxies network nearest to you.
Browse active servers now! Join minekube.net with your Minecraft client!
Note that the client is open source, but not the server side production service.
Bedrock support
Connect now lets Bedrock players join connected servers through the same endpoint names,
play.minekube.net subdomains, and custom domains Java players already use. If you use
the Connect plugin on Paper/Spigot, Velocity, or BungeeCord, there is no Geyser plugin
or extra Bedrock proxy to install.
If you self-host standard Gate and want Bedrock players to connect directly to that Gate instance, enable Gate-managed Bedrock with one config line:
bedrock: true
You do not need this setting just to receive Bedrock players through the Connect network.
For proxy, TCPShield, direct-backend, and login-plugin setups, see the forwarding and topology guide and compatibility matrix.
Features
- [x] ProtoBuf typed
- [x] Streaming transport protocols
- [x] WebSocket support
- equally or more efficient than gRPC
- better web proxy support: cloudflared, nginx, ...
- [ ] gRPC support (improved developer experience)
- No immediate support planned, see
- [x] WebSocket support
- [x] Minekube Connect plugin support for:
- [x] Gate
- [x] Spigot/PaperMC
- [x] Velocity
- [x] BungeeCord
- [ ] Sponge
- [ ] Minestom
- [x] Client side service tooling in Go
- [x] Server side service tooling in Go
- [x] Client- & service-side tests implementation in Go
- [x] Awesome documentation website
