Home
Softono

Godot Colorblindness

Open source MIT GDShader
126
Stars
8
Forks
0
Issues
4
Watchers
4 months
Last Commit

 About Godot Colorblindness

A colorblindness simulator to help you design for everyone.

Platforms

Web Self-hosted

Languages

GDShader

Links

Need Help Installing Godot Colorblindness?

We provide expert installation service for this software. Our team will install, configure, and secure Godot Colorblindness on your server. plans start at just $30.

Godot Colorblindness

View on GitHub

godot-colorblindness

A colorblindness simulator to help you design for everyone.

If you like godot-colorblindness, please consider buying me a coffee:
ko-fi

The color calculations I use are heavily based on:

The Godot Ishihara plate has been generated with this tool.

Usage

  • Install the plugin through Godot's AssetLib.
  • Activate it from the Plugin menu (AssetLib => Plugins button).
  • This adds a new control called Colorblindness under CanvasLayer.
  • Create a new Colorblindness control to it in your scene.
  • Specify the Type property (eg. Deuteranopia).

Everything that renders under the control will appear tinted to match your selected color-blindness mode.

Known issues

  • Setting Framebuffer Allocation to 2D without Sampling makes the addon unusable (#4).

Sample

The following sample shows normal vision, Protanopia, Deuteranopia, and Tritanopia (in that order).

normal vision Normal vision

Protanopia Protanopia

Deuteranopia Deuteranopia

Tritanopia Tritanopia