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Ife Appgo Vpn

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 About Ife Appgo Vpn

Cross-platform VPN client suite (Android, iOS, macOS, Windows) integrating Shadowsocks-based engines, tun2socks and platform packet processors

Platforms

Web Self-hosted Windows macOS iOS Android

Languages

C

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Ife Appgo Vpn

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AppGo Multi‑Platform VPN Client πŸ›‘οΈπŸŒ

License: MIT Platforms

Cross-platform VPN client suite (Android, iOS, macOS, Windows) integrating Shadowsocks-based engines, tun2socks and platform packet processors. This repo contains platform-specific apps, native engines, helper libraries and build files.


πŸš€ About

AppGo is a multi-platform VPN client and toolkit. It provides:

  • A user-facing VPN client (Android/iOS/macOS/Windows) with UI, preferences, and purchase flow.
  • A native VPN engine stack: Shadowsocks (shadowsocks-libev/Shadowsocks frameworks), tun2socks, redsocks and PacketProcessor frameworks for packet handling.
  • DNS/ACL helpers (e.g., Overture) and platform integrations (Android VpnService, iOS PacketTunnel / NetworkExtension, macOS NetworkExtension, Windows service).

Why this matters:

  • The project brings together cross-platform UI and robust native networking components to deliver reliable VPN/proxy functionality across major desktop and mobile platforms.

πŸ–ΌοΈ Screenshot

AppGo splash

πŸ“ Project Structure (high level)

  • /android β€” Android app (Kotlin), Gradle config, native libs (.so), plugin module
    • android/mobile β€” Android application module (manifest, Kotlin sources, assets)
  • /ios β€” iOS app (Swift/ObjC), frameworks in ios/Library, PacketTunnel provider
  • /macos β€” macOS app (Swift/ObjC), NetworkExtension and helper libs
  • /windows β€” Windows app (C#), service and helper binaries
  • /android/plugin β€” plugin module for Android
  • LICENSE β€” MIT license
  • .gitignore β€” recommended ignores and generated files

Quick mapping:

  • Android entry: android/mobile/src/main/java/com/appgo/appgopro/AppGoApplication.kt
  • iOS entry: ios/AppGo/AppDelegate.swift
  • macOS entry: macos/AppGo/AppDelegate.swift
  • Windows entry: windows/Program.cs

🧰 Tech Stack & Key Components

  • Languages: Kotlin (Android), Swift / Objective-C (iOS & macOS), C# (Windows), C for native tools.
  • VPN / networking engines:
    • Shadowsocks (native libs and platform frameworks)
    • tun2socks (transparent SOCKS proxying)
    • redsocks (redirector)
    • PacketProcessor (iOS/macOS kernel-level/tunnel helpers)
    • Overture (DNS/ACL resolver)
  • Libraries / frameworks:
    • iOS / macOS: Alamofire, CocoaAsyncSocket, CocoaLumberjack, Sentry
    • Android: Gradle/Kotlin tooling, JNI native libraries (.so)
    • Windows: .NET 4.5.1 (project targets), native helper executables packaged under windows/Data
  • Build & packaging:
    • Android: Gradle wrapper (android/gradlew), Android SDK/NDK, Go (for parts)
    • iOS / macOS: Xcode projects and embedded frameworks (ios/Library, macos/Library)
    • Windows: Visual Studio / MSBuild (.sln and .csproj files)

πŸ›‘οΈ Security & Privacy Features

  • End-to-End Encryption: Implements industry-standard AES-256-GCM encryption to ensure all data remains private from ISPs and hackers.
  • Secure Tunneling Protocols: Supports high-performance protocols including WireGuard and OpenVPN for the best balance of speed and security.
  • Zero-Logs Policy: Designed with a strict no-logs architecture; the application does not monitor, record, or store any user activity or connection timestamps.
  • DNS Leak Protection: Built-in protection to prevent your ISP from seeing which websites you visit, even when the VPN is active.
  • Kill Switch: Automatically disconnects your device from the internet if the VPN connection drops, preventing accidental data exposure.
  • Obfuscation Technology: Features stealth mode to bypass firewalls and DPI (Deep Packet Inspection) in restricted network environments.

βš™οΈ Quick Start β€” Build & Run (developer guide)

General note: this is a large multi-project repo. The steps below are the minimal developer quickstarts (focused on local dev builds). See platform-specific module READMEs (android/README.md) for deeper detail.

Prerequisites (common)

  • Git (repo has submodules in some forks; run git submodule update --init --recursive if needed)
  • Ensure you have the platform toolchains installed for the target you intend to build.

πŸ“± Android (Kotlin)

Requirements:

  • JDK 1.8
  • Android SDK (Build Tools 27+)
  • Android NDK r16+ (optional if native code needs rebuild)
  • Go (for some native toolchains) β€” set GOROOT_BOOTSTRAP if required

Build (from repository root):

  1. Configure environment variables:
    • ANDROID_HOME=/path/to/android-sdk
    • optionally ANDROID_NDK_HOME=/path/to/android-ndk
    • GOROOT_BOOTSTRAP=/path/to/go
  2. Build an APK (Gradle wrapper included):
    • cd android
    • ./gradlew assembleDebug
  3. Install on device:
    • adb install -r mobile/build/outputs/apk/debug/mobile-debug.apk

Notes:

  • Android manifest and components: android/mobile/src/main/AndroidManifest.xml
  • Native libraries (.so) are under android/mobile/src/main/jniLibs/ for multiple ABIs.

🍎 iOS (Swift / Obj‑C)

Requirements:

  • Xcode (matching iOS deployment target in project)
  • CocoaPods / Carthage not required if frameworks are prebundled (ios/Library contains frameworks)

Build:

  1. Open workspace/project:
    • Open ios/AppGo.xcworkspace or ios/AppGo.xcodeproj in Xcode.
  2. Select a signing team and device, then build & run (⌘R).

Notes:

  • Packet tunnel / VPN provider code in: ios/Share/Vpn and ios/Share/Vpn/PacketTunnelProvider.*
  • App configuration: ios/AppGo/AppGo-Info.plist and ios/config.plist

πŸ–₯️ macOS

Requirements:

  • Xcode
  • Network Extension entitlements for VPN functionality

Build:

  1. Open macos/AppGo.xcodeproj in Xcode.
  2. Choose the App target or AppGoLauncher and run.

Notes:

  • PacketProcessor/NetworkExtension integration resides in macos/Share/Vpn and macos/Library.

πŸͺŸ Windows (C#)

Requirements:

  • Visual Studio (2015/2017/2019) with .NET Framework 4.5.1 or higher

Build:

  1. Open windows/AppGo.sln in Visual Studio.
  2. Restore NuGet packages and build the solution.
  3. Run AppGo.exe from build output or install using the provided installer configuration.

Notes:

  • The main entry is windows/Program.cs. The service helper is in windows/AppGoService.

πŸ”§ Configuration & Runtime files

  • Android: strings, configs and assets under android/mobile/src/main/res and android/mobile/src/main/assets (ACL lists, hosts, gfwlist, etc.).
  • iOS/macOS: ios/AppGo/AppGo-Info.plist and ios/config.plist contain configuration, ATS exceptions, and URL schemes.
  • Windows: windows/Data includes prebuilt native executables and drivers (tap drivers packaged as gz). Windows build references them under windows/Data.

Be careful when changing secrets/keys β€” some API keys/fabric keys appear in Info.plist and manifest metadata (check before public use or App Store submission).


🀝 Contributing

  • Fork β†’ branch β†’ pull request.
  • Keep changes per-platform under the relevant folder (android/, ios/, macos/, windows/).
  • Code style:
    • Android: Kotlin + Gradle; follow idiomatic Kotlin and Android Studio lint rules.
    • iOS / macOS: Swift/ObjC; use Xcode's recommended style.
    • Windows: C# .NET conventions.
  • Please run platform-specific linters/builds locally before PRs.
  • If you add native binaries, include build steps or scripts to regenerate them.

πŸ“œ License

  • This repository is licensed under the MIT License β€” see LICENSE.

πŸ”­ Future Table (Roadmap)

Priority Area Planned work Notes
πŸ”₯ High Stability Harden VPN reconnection & error handling Improve native engine restart logic across platforms
πŸ”· Medium Features Per-app split tunneling & per-network profiles Platform-specific implementation (Android VpnService, macOS NE)
🟑 Low UX Redesign settings & onboarding Multi-language strings already present
🟒 Backlog CI/Automation Add cross-platform CI builds and tests Automate Android Gradle, iOS unit tests and Windows builds

πŸ’¬ Quick links (dev)

  • Android module: android/mobile
  • iOS project: ios/AppGo.xcodeproj
  • macOS project: macos/AppGo.xcodeproj
  • Windows solution: windows/AppGo.sln
  • Android README: android/README.md (contains additional Android build details)

If you want, I can:

  • Expand any platform's Quick Start into a step‑by‑step tutorial (including provisioning, signing, and native binary rebuild).
  • Generate CONTRIBUTING.md with PR template and commit message guidance.
  • Produce a short architecture diagram or a CONTRIBUTOR checklist.

Thank you β€” happy hacking! ✨