Kaillera Reborn
Kaillera Reborn is a community based originally on God Weapon efforts to improve Kaillera projects.
Our goal is to provide a comprehensive and updated list of documentation, resources and software.
Discord:
Note: the server is strictly focused on development and support for Kaillera software.
Social media:
Development
Required to integrate Kaillera in an emulator. Different integration examples are available here.
Documentation
Emulators
Front-ends
Kaillera clients
Kaillera servers
Various
| Projects | Description |
|---|---|
| headless-recorder-kaillera | Lightweight headless client to record Kaillera games with a modern web inferface. |
| jumpnbump | A game involving four rabbits in a deathmatch (Kaillera is disabled as per changelog) |
| KailleraEMU | Kaillera Master Server Emulator in PHP. |
| KailleraProtocol-kmp | Kaillera message APIs for Kotlin Multiplatform. |
| kaillera-bot | Automated bot for recording Nintendo 64 games from Kaillera servers using RMG-K. |
| kaillera-dissector | Wireshark plugin to decode Kaillera middleware and P2P packets. |
| kaillera-next | Play N64 games online with friends in your browser, no install needed. WebRTC netplay powered by EmulatorJS. |
| kailpy | Kaillera with Python extension. |
| klist-perl | Perl script to retrieve Kaillera's Master Servers List. |
| Krec2MP4 | Converts N64 Kaillera replay files (.krec) to MP4 via headless mupen64plus emulation and FFmpeg encoding. |
| krec-struct-format | Kaitai struct format for Kaillera recording files. |
| lgsl-kaillera | LGSL for PHP (Live Game Server List), online status for Kaillera servers. |
| netcode-lag-simulator | A toy delay-based netcode environment to experiment with lag assessment algorithms. |
| netemu | An implementation of the Kaillera protocol. |
| p2pkaillera-gcw0 | Open Kaillera's port for GCW Zero, a Linux-based handheld game console. |