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lost-oppai

lost-oppai

Open source MIT Rust
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About lost-oppai

Game with procedural world gen and branching NPC dialogue

Platforms

Web Self-hosted

Languages

Rust

Lost Oppai

Developer Notes

Yarn

Due to reasons (look into was_mentioned_by_*), I have to start every dialogue with two lines before any player option.

Due to reasons (yarn internals), I have to start every title with a non player option, this is the reason there are some weirdly placed ... from time to time. This is most noticeable when used with the jump command.

Dialogue Graph

Install graphviz, e.g. sudo pacman -Syu graphviz.

Run cargo run -p dialogue_graph ; dot -Tsvg graphs/eleonore.dot | save o.svg -f | vieb o.svg in nushell, translate to bash or whatever else you are using (also you probably want to replace vieb with another browser or any software that can display .svg files).

Appendix

Credits.

License, applies to everything that doesn't already have a license.