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Ng Whiteboard

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 About Ng Whiteboard

angular whiteboard component

Platforms

Web Self-hosted

Languages

TypeScript

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Ng Whiteboard

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ng-whiteboard

Lightweight angular whiteboard.

Build Status ng-whiteboard npm version License: MIT Downloads codecov

ng-whiteboard is a feature-rich, modular, and flexible whiteboard library for Angular. Designed for ease of use, performance, and a seamless drawing experience. It provides essential drawing tools and features with a scalable architecture.

πŸ”— Live Demo

✨ Features

  • 🎨 SVG-based rendering for high-quality visuals
  • ⚑ Optimized performance for smooth interactions
  • πŸ“¦ Modular, tree-shakable, and lightweight architecture
  • πŸ› οΈ Comprehensive Public API via WhiteboardService and component bindings
  • πŸ“ Undo/Redo, Zoom, Pan, and Save functionalities
  • πŸ–ŠοΈ Multiple drawing tools (pen, shapes, text, eraser, hand tool, etc.)
  • πŸ”„ Multi-instance support - Run multiple independent whiteboards simultaneously
  • ⌨️ Keyboard shortcuts - Full keyboard support for common operations
  • πŸ“‹ Context menu - Right-click menu for quick actions
  • πŸ“‘ Layer management - Control element z-index and stacking order
  • βœ‚οΈ Copy/Paste/Cut - Full clipboard support for elements
  • 🎯 Selection tools - Select, move, resize, and rotate elements
  • πŸ”— Arrows - Arrows with customizable heads, and smart element binding
  • πŸ— Future-proof and scalable design

πŸ“¦ Installation

Install via yarn:

yarn add ng-whiteboard

or npm:

npm install ng-whiteboard

πŸ”§ Integration

For Standalone Components

Import the component directly in your standalone component:

import { Component } from '@angular/core';
import { NgWhiteboardComponent } from 'ng-whiteboard';

@Component({
  selector: 'my-component',
  imports: [NgWhiteboardComponent],
  template: '<ng-whiteboard></ng-whiteboard>',
})
export class MyComponent {}

For NgModules

Import the component in your app.module.ts:

import { NgWhiteboardComponent } from 'ng-whiteboard';

@NgModule({
  imports: [NgWhiteboardComponent],
  // other imports
})
export class AppModule {}

πŸš€ Usage

Basic Example

<ng-whiteboard></ng-whiteboard>

Advanced Example With Persist Data

import { Component, OnInit } from '@angular/core';
import { WhiteboardService } from 'ng-whiteboard';

@Component({
  selector: 'app-whiteboard-container',
  templateUrl: './whiteboard-container.component.html',
  styleUrls: ['./whiteboard-container.component.css'],
})
export class WhiteboardContainerComponent implements OnInit {
  whiteboardOptions: WhiteboardOptions = {
    backgroundColor: '#fff',
    strokeColor: '#2c80b1',
    strokeWidth: 5,
  };

  constructor(private whiteboardService: WhiteboardService) {}

  ngOnInit() {
    const savedData = localStorage.getItem('whiteboardData');
    if (savedData) {
      this.data = JSON.parse(savedData);
    }
  }

  onDataChange(data: WhiteboardElement[]) {
    localStorage.setItem('whiteboardData', JSON.stringify(data));
  }

  clearBoard() {
    this.whiteboardService.clear();
  }
}

Component Integration

<ng-whiteboard (dataChange)="onDataChange($event)" [options]="whiteboardOptions"></ng-whiteboard>

βš™οΈ Configuration

Input Type Default Description
[data] WhiteboardElement[] [] The whiteboard data
[options] WhiteboardOptions null Component configuration object, properties described below
[drawingEnabled] boolean true Enable mouse/touch interactions
[selectedTool] ToolType ToolType.Pen The current selected tool
[canvasWidth] number 800 The width of whiteboard canvas
[canvasHeight] number 600 The height of whiteboard canvas
[fullScreen] boolean true If true, change (canvasWidth, canvasHeight) to fit the parent container
[strokeColor] string #333333 The default stroke color
[backgroundColor] string #F8F9FA The default background color
[fill] string transparent The default fill color
[strokeWidth] number 2 The default stroke width
[zoom] number 1 Zoom level
[fontFamily] string sans-serif The default font family
[fontSize] number 24 The default font size
[center] boolean true Center the canvas in parent component, works with fullScreen: false
[x] number 0 If center is false, set the X axis
[y] number 0 If center is false, set the Y axis
[enableGrid] boolean false Enable the grid pattern
[gridSize] number 10 Set the grid inner boxes size
[snapToGrid] boolean false Enable snapping to grid
[lineJoin] LineJoin LineJoin.Miter The default Line join
[lineCap] LineCap LineCap.Butt The default Line cap
[dasharray] string '' The default dash-array
[dashoffset] number 0 The default dash-offset
[arrowConfig] ArrowConfig See below Arrow-specific configuration (heads, line style). See Arrow Configuration

🏹 Arrow Configuration

The arrowConfig property controls the default appearance of newly drawn arrows.

import { ArrowConfig } from 'ng-whiteboard';

const config: Partial<WhiteboardConfig> = {
  arrowConfig: {
    startHeadStyle: 'none',
    endHeadStyle: 'open-arrow',
    lineStyle: 'curve',
  },
};
<ng-whiteboard [config]="config"></ng-whiteboard>

ArrowConfig Properties

Property Type Default Description
startHeadStyle ArrowHeadStyle 'none' Arrowhead style at the start of the arrow
endHeadStyle ArrowHeadStyle 'open-arrow' Arrowhead style at the end of the arrow
lineStyle ArrowLineStyle 'curve' Default path type for new arrows

ArrowHeadStyle Values

Value Description
'none' No arrowhead
'arrow' Filled triangle
'open-arrow' Open V-chevron (stroked)
'diamond' Filled diamond
'open-diamond' Open diamond outline
'circle' Filled circle
'open-circle' Open circle outline
'bar' Vertical bar (perpendicular line)

ArrowLineStyle Values

Value Description
'straight' Direct line between start and end points
'curve' Smooth quadratic curve with a draggable control point
'elbow' Right-angle (orthogonal) connector with a configurable bend position

Arrow Drawing Modifiers

Modifier Behavior
Shift + Drag Constrains arrow angle to 15Β° increments
Drag near element Auto-snaps to connection points (20px snap radius)

Smart Element Binding

Arrows can automatically bind to other elements (rectangles, ellipses, images, and text). When an arrow endpoint is dragged near a connectable element, it snaps to the nearest connection point and creates a binding. Bound arrows automatically update their position when the connected element is moved or resized.

Connection Points per Shape:

Shape Connection Points
Rectangle 8 points β€” top, right, bottom, left, and 4 corners
Ellipse 8 points β€” cardinal directions and 45Β° positions on the ellipse
Image 4 cardinal points (top, right, bottom, left)
Text 4 cardinal points (top, right, bottom, left)

πŸ“– API Reference

Important: Multi-Instance Support

ng-whiteboard supports multiple independent whiteboard instances. When using WhiteboardService, you must specify which board you're working with:

import { Component, AfterViewInit, inject } from '@angular/core';
import { NgWhiteboardService } from 'ng-whiteboard';

@Component({
  template: ` <ng-whiteboard [boardId]="boardId"></ng-whiteboard> `,
  providers: [NgWhiteboardService],
})
export class MyWhiteboardComponent implements AfterViewInit {
  private whiteboardService = inject(NgWhiteboardService);
  boardId = 'my-unique-board-id';

  ngAfterViewInit() {
    // IMPORTANT: Set the active board before using service methods
    this.whiteboardService.setActiveBoard(this.boardId);
  }

  clearBoard() {
    // Now this works on the correct board
    this.whiteboardService.clear();
  }
}

WhiteboardService Methods

πŸ”€ Multi-Instance Management

  • setActiveBoard(boardId: string) Sets the specified board as active. All service operations will target this board.
  • activeBoard() Returns the ID of the currently active board, or null if no board is active.
  • clearActiveBoard() Clears the active board.
  • getAllBoards() Returns an array of all registered board IDs.
  • getBoardCount() Returns the total number of registered boards.
  • hasBoard(boardId: string) Checks if a board with the specified ID exists.

πŸ“Š Reactive Signals (Active Board)

  • elements: Signal<WhiteboardElement[]> Returns elements from the active board.
  • elementsCount: Signal<number> Returns the number of elements on the active board.
  • hasElements: Signal<boolean> Returns true if the active board has any elements.

πŸ“Œ Element Management

  • addElement(element: WhiteboardElement) Adds a new element (e.g., shape, text) to the whiteboard.
  • addImage(image: string, x?: number, y?: number) Adds an image to the whiteboard at a specified position.
  • removeElements(ids: string[]) Removes elements from the whiteboard by IDs.
  • updateElement(element: WhiteboardElement) Updates an existing element with new properties.
  • updateSelectedElements(partialElement: Partial<WhiteboardElement>) Modifies only specific properties of the currently selected element.
  • selectElements(elementsOrIds: WhiteboardElement | WhiteboardElement[] | string | string[]) Select element(s) on the whiteboard.
  • deselectElement(elementOrId: WhiteboardElement | string) Deselects a specific element on the whiteboard.
  • toggleSelection(elementOrId: WhiteboardElement | string) Toggle the selection of an element on the whiteboard.
  • selectAll() Selects all elements currently present on the whiteboard.
  • clearSelection() Clears any currently selected elements on the whiteboard.

πŸ”„ State Management

  • clear() Clears all elements from the whiteboard.
  • undo() Reverts the last action.
  • redo() Restores the last undone action.
  • save(format = FormatType.Base64, name = 'New board') Saves the current whiteboard state in the specified format (e.g., Base64, JSON, SVG).

πŸ–Œ Drawing Tools & Interaction

  • setActiveTool(tool: ToolType) Sets the current drawing tool (e.g., pen, eraser, shape).

🎨 Canvas Control

  • setCanvasDimensions(width: number, height: number) Sets the width and height of the whiteboard canvas.
  • setCanvasPosition(x: number, y: number) Moves the canvas to a specific position.
  • centerCanvas() Centers the whiteboard canvas within the viewport.
  • fullScreen() Toggles full-screen mode for the whiteboard.
  • toggleGrid() Enables or disables the background grid for alignment.
  • dispatchBatch(actions: WhiteboardAction[]) Dispatches a batch of actions to the whiteboard.

πŸ“‘ Layer Management

  • bringToFront(elementOrId: WhiteboardElement | string) Brings the specified element to the front (highest z-index).
  • bringForward(elementOrId: WhiteboardElement | string) Moves the element one layer forward.
  • sendToBack(elementOrId: WhiteboardElement | string) Sends the specified element to the back (lowest z-index).
  • sendBackward(elementOrId: WhiteboardElement | string) Moves the element one layer backward.
  • setZIndex(elementOrId: WhiteboardElement | string, zIndex: number) Sets the exact z-index for an element.
  • getZIndex(elementOrId: WhiteboardElement | string) Returns the current z-index of an element.

βœ‚οΈ Clipboard Operations

  • copy() Copies the currently selected elements to the clipboard.
  • cut() Cuts the currently selected elements (copies and removes them).
  • paste() Pastes elements from the clipboard at the current cursor position.
  • duplicate() Duplicates the currently selected elements.

πŸ” Viewport Control

  • zoomIn() Increases the zoom level.
  • zoomOut() Decreases the zoom level.
  • setZoom(level: number) Sets the zoom level to a specific value.
  • resetZoom() Resets the zoom level to 100%.
  • pan(deltaX: number, deltaY: number) Pans the canvas by the specified offset.
  • resetPan() Resets the canvas to its original position.

⌨️ Keyboard Shortcuts

The whiteboard supports comprehensive keyboard shortcuts for enhanced productivity:

Selection & Editing

Shortcut Action
Ctrl/Cmd + A Select all elements
Escape Clear selection
Delete / Backspace Delete selected elements
Ctrl/Cmd + C Copy selected elements
Ctrl/Cmd + X Cut selected elements
Ctrl/Cmd + V Paste elements
Ctrl/Cmd + D Duplicate selected elements

Undo/Redo

Shortcut Action
Ctrl/Cmd + Z Undo last action
Ctrl/Cmd + Shift + Z / Ctrl/Cmd + Y Redo last undone action

Layer Management

Shortcut Action
Ctrl/Cmd + Shift + ] Bring to front
Ctrl/Cmd + ] Bring forward
Ctrl/Cmd + Shift + [ Send to back
Ctrl/Cmd + [ Send backward

Tools

Shortcut Action
V Select tool
P Pen tool
L Line tool
R Rectangle tool
E Ellipse tool
A Arrow tool
T Text tool
I Image tool
H Hand tool (pan)
D Eraser tool

Viewport

Shortcut Action
Ctrl/Cmd + + / Ctrl/Cmd + = Zoom in
Ctrl/Cmd + - Zoom out
Ctrl/Cmd + 0 Reset zoom (100%)
Space + Drag Pan canvas (when not in hand tool mode)

Modifiers

Shortcut Action
Shift + Drag Constrain proportions (drawing shapes)
Alt/Option + Drag Draw from center (shapes)
Ctrl/Cmd + Drag Duplicate while dragging

Note: Ctrl is used on Windows/Linux, Cmd (⌘) is used on macOS.

πŸ“‹ Context Menu

Right-click on the canvas or elements to access the context menu with quick actions:

Canvas Context Menu

  • Paste - Paste copied elements
  • Select All - Select all elements on canvas
  • Clear Canvas - Remove all elements

Element Context Menu

  • Cut - Cut selected element(s)
  • Copy - Copy selected element(s)
  • Paste - Paste from clipboard
  • Duplicate - Create a copy of selected element(s)
  • Delete - Remove selected element(s)
  • Bring to Front - Move to top layer
  • Bring Forward - Move one layer up
  • Send to Back - Move to bottom layer
  • Send Backward - Move one layer down

The context menu is context-aware and shows relevant options based on the current selection and clipboard state.

πŸ“’ Whiteboard Events (Outputs)

The NgWhiteboardComponent emits the following events to notify about changes and interactions.

🟒 Lifecycle Events

  • ready Emitted when the whiteboard is fully initialized and ready for use.
  • destroyed Emitted when the whiteboard is destroyed, allowing for cleanup.

✏️ Drawing Events

  • drawStart Triggered when a user starts drawing on the whiteboard.
  • drawing Emitted continuously while the user is drawing.
  • drawEnd Triggered when the user stops drawing.

πŸ”„ State & Data Events

  • undo Emitted when an undo action is performed.
  • redo Emitted when a redo action is performed.
  • clear Triggered when the whiteboard is cleared.
  • dataChange Emitted when the whiteboard's internal data state changes.
  • save Triggered when the whiteboard state is saved.

πŸ“Œ Element Events

  • elementsAdded Emitted when a new element is added to the whiteboard.
  • elementsUpdated Triggered when an existing element is modified.
  • elementsSelected Emitted when an element is selected.
  • elementsDeleted Triggered when an element is removed.

πŸ–Ό Image Events

  • imageAdded Emitted when an image is added to the whiteboard.

πŸ›  Configuration & Tool Events

  • selectedToolChange Triggered when the active drawing tool is changed.
  • configChanged Emitted when the whiteboard configuration settings are updated.

🀝 Contributing

We welcome contributions! Feel free to submit issues, feature requests, or pull requests.

πŸ“œ License

This project is licensed under the MIT License.