Pixelaria is a standalone software application built with .NET C 4.5 specifically designed for creating, editing, and exporting pixel art game sprites and animations. Written entirely without external library dependencies, it ensures a lightweight and self-contained environment for developers and artists. The tool provides a comprehensive workflow for animation creation, featuring a dedicated frame editor that supports onion skinning to visualize previous and subsequent frames for smooth motion. Users can import existing animation assets, organize them into groups, and manage complex sprite sheets with ease. Key capabilities include precise frame-by-frame editing, animation timeline management, and flexible export options tailored for game development pipelines. By streamlining the process of generating 2D pixel artwork, Pixelaria serves as an efficient utility for indie game developers and digital artists who require a reliable, dependency-free solution for sprite creation directly within the .NET ecosystem.