Home
Softono
Pulsar-Native

Pulsar-Native

Open source MIT Rust
331
Stars
25
Forks
42
Issues
2
Watchers
1 week
Last Commit

About Pulsar-Native

The next-generation game engine that you deserve implemented in rust on top of GPUI https://pulsarnative.com/

Platforms

Web Self-hosted

Languages

Rust

Links

Pulsar Logo

Pulsar Engine

A next‑generation, experimental game engine focused on scalability, modularity, and modern systems design.

Frame 1

GitHub Stars Forks Watchers Discord Documentation GitHubTracker Stats Issues Pull Requests Last Commit


⚡ Beyond the Standard

Pulsar Engine is built by developers who believe core engine tech should be more than just a collection of legacy features. We are rebuilding the foundation of world simulation with clarity and intent.

  • Scalable World Simulation: Advanced spatial partitioning for high-fidelity environments.
  • Rust-First Tooling: Leveraging modern memory safety and performance from the ground up.
  • Explicit Architecture: Modular design that favors maintainability over short-term hacks.
  • In-Editor Stability: prioritizing a reliable workspace for creators as a first-class citizen.

🖼️ Media Gallery

Engine Visuals

Preview 1 Preview 2

Preview 3

Development & UI Deep-Dive

Systems & Logic


⚠️ Project Status

[!IMPORTANT]
Pulsar is in early-stage development. You likely cannot build a full production game yet. The codebase is experimental, subject to heavy architectural shifts, and open to community contributions.

Current Roadmap: View Projects & Milestones


🤝 Join the Movement

Development happens in the open. Whether you're a systems engineer or a technical artist, your input helps shape the engine.

  • 💬 Discord: Real-time dev updates and brainstorming.
  • 🧠 GitHub Discussions: Long-form design proposals.
  • Support: Star, Watch, or Fork the repository to boost visibility.

🛰️ Related Ecosystems

Horizon Game Server

If you are interested in massive multiplayer scaling, check out Horizon, developed by many of the same contributors.

Horizon Game Server

Pulsar Engine developed by Tristan J. Poland and the Pulsar community.