ScreenRecoder is a lightweight screen recording application for Windows, developed using C and C++ with a core engine built on FFmpeg. Designed as a minimalistic tool, it enables users to record their desktop with customizable settings for video quality, output format, and resolution. The software aims to provide a straightforward solution for capturing screen activity without unnecessary complexity. It is built as an educational project and is currently maintained with functionality focused on essential recording features. The application relies on the Mono runtime for its C components, with the necessary libraries included in the release package. To compile the source code on your own machine, Visual Studio 2017 or later is required, along with C++ and C build tools and the Mono framework. ScreenRecoder integrates open-source technologies from FFmpeg for media processing and Mono for cross-platform runtime support. It is released under the MIT license, allowing for free use and modification. While it serves