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Thing Editor

Open source MIT TypeScript
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 About Thing Editor

pixi.js based visual game editor

Platforms

Web Self-hosted

Languages

TypeScript

Links

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Thing Editor

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Thing-editor 2.0b

Editor migrated to typescript and many other improvements.

Thing-Editor with Aviamasters game open

Visual game editor based on typescript, pixi.js, and vite.js.

installation:

For Windows user you can download standalone work ready build by official link: https://pixel-cave.com/thing-editor-win10-64-2.0b.zip

Mac and Linux installation:

Install ffmpeg and ffprobe and then use next commands to instal Thing-Editor:

git clone https://github.com/Megabyteceer/thing-editor.git
cd thing-editor
npm i

launch:

Open thing-editor.code-workspace as a workspace in vscode. Accept all recommended tasks and extensions, and launch [EDITOR] debug configuration.

Editor will start as Electron application with vscode debugger attached.

Other way to launch editor:

Use run-win10.bat file for Windows or run-ubuntu.sh for Linux or Mac

Or use terminal commands inside thing-editor folder:

npx vite &
npx electron "./thing-editor/electron-main"

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BGaming

Documentation

For detailed documentation please check our Wiki for thing-editor v1.0.