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VideoGameCapture

Open source C#
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 About VideoGameCapture

VideoGameCapture (VGC) is an alternative to the Elgato Game Capture Software.

Platforms

Web Self-hosted Windows

Languages

C#

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VideoGameCapture

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VideoGameCapture (VGC) - The Flexible Alternative

VideoGameCapture (VGC) is a powerful alternative to the Elgato Game Capture Software, designed to work seamlessly with almost any capture card.

With VGC, you can display the video feed from your capture card directly on your monitor with minimal to no delay, ensuring a smooth and responsive gaming experience. Play your favorite games directly from your capture card!

Want to share your gameplay? Stream the VGC software on Discord to showcase your skills live to friends, or integrate it as a game capture source in OBS to enhance your streams effortlessly.

This is my first project using Unity and C#. I like programming but I'm not an expert if you see stuff that can be improved please let me know!

Download

Installation 🛠

  • Download the latest Version of VGC from Itch.io
  • Open the .rar file and click on the VideoGameCapture.exe
  • Select your Capture Card
  • Select you Capture Card Microfone Source
  • Have fun

Troubleshooting 🚧

If you experience any audio issues with the new engine, please check your settings.json. Try changing the "audioDelay": 0.01 value to 0.02 or slightly higher until the problem is resolved.

Important: Do not set this value higher than 0.30!

Requirements 📑

  • Capture card should support 1920p+.
  • Capture card support 60fps / 30fps.

Libraries and Resources Used 📚

Screenshots V0.0.14

Main Menu without a Capture Card without a Capture Card

Screenshots V0.0.8

Main Menu with a Nintendo Switch Nintendo Switch This is how you use the software VideoGameCapture tutorial

Licensed under GPLv3. If you use this code, you must keep it open and give credit.