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Software by byteball

obyte-gui-wallet
Open Source

obyte-gui-wallet

O<sub>byte</sub> is a wallet for storage and transfer of decentralized value. See [obyte.org](https://obyte.org/). ## Binary Downloads [Obyte.org](https://obyte.org/) ## Installation 1. Install [Node.js](https://nodejs.org/en/download), preferrably somewhat latest version. If you already have another version of Node.js installed, you can use [NVM](https://github.com/creationix/nvm) to keep both. Install [Yarn](https://classic.yarnpkg.com/lang/en/). ```bash nvm install 16 nvm use 16 npm install -g yarn ``` 2. Then you need build tools to rebuild native modules for Electron (secp256k1 atleast, and some more on Windows platforms). Basically you need C++ build tools and Python2.7. * On **Ubuntu**-like platforms and other **Linux**: ```bash sudo apt install python g++ make ``` * On **macOS** you need to install XCode and Command Line Tools, Python2.7 is already installed in your system. After installing XCode, run: ```bash xcode-select --install ``` * On **Windows** you need C++ Build Tools 2015 or 2017 (not later) and Python2.7, everything can be installed via one command: * Run cmd.exe with Administrator privileges and run: `yarn global add windows-build-tools`. This will take some time, be patient. 3. Now clone the source: ```sh git clone https://github.com/byteball/obyte-gui-wallet.git cd obyte-gui-wallet ``` If you are building for testnet, switch to testnet branch: ```sh git checkout testnet ``` Build O<sub>byte</sub>: ```sh yarn ``` Run O<sub>byte</sub>: ```sh yarn start ``` ## Web Inspector To open Chrome Dev Tools (web inspector) inside your currently running Obyte application, press Control-I (Command-I for Macs). ## Build O<sub>byte</sub> App Bundles You need NPM to be at least version 7, so run `npm -v` to check your currently installed version, and if it has lower version, update: `yarn global add npm@7`. All app bundles will be placed at `../obytebuilds` dir. ### Android - Install java 21 (openjdk 21). Other versions might also work but they were not tested. - Install Android SDK (install Android Studio and use its setup wizard to install the latest SDK), then put `export ANDROID_HOME=~/Library/Android/sdk` inside your `~/.zshrc` or `~/.bash_profile`, then `yes | $ANDROID_HOME/tools/bin/sdkmanager --licenses` - Install Cordova `yarn global add cordova` - Install [Gradle](https://gradle.org/install/) (macOS: `brew install gradle`) - Run `make android-debug` (`make android-prod` for the release version) ### iOS - Install Xcode - Install Cordova `yarn global add cordova` - Install ios-deploy `yarn global add ios-deploy` - Install [CocoaPods](https://cocoapods.org) `brew install cocoapods`, then `pod setup` - Run `make ios-debug` (`make ios-prod` for the release version) * In case of `DeviceSupport` missing error, run `cd /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport/ && sudo ln -s 10.3.1\ \(14E8301\)/ 10.3` * If you encounter 'bitcore' not found after app launch, install it `yarn add bitcore-lib`, then rerun make again. * On code signing error, open Xcode project `../obytebuilds/project-IOS/platforms/ios` in Xcode, open project properties, select Obyte target and set your AppleID account as a team. Xcode may also ask you to change bundle identifier to be unique, just append any random string to 'org.byteball.wallet' bundle identifier. * *Never open Xcode project using .xcodeproj file*, just open the directory `../obytebuilds/project-IOS/platforms/ios` in Xcode instead ### macOS - `yarn dist:macarm64` or `yarn dist:macx64` ### Windows - `yarn dist:winx64` ### Linux - `yarn dist:linuxx64` or `yarn dist:linuxarm64` ## O<sub>byte</sub> Backups and Recovery O<sub>byte</sub> uses a single extended private key for all wallets, BIP44 is used for wallet address derivation. There is a BIP39 mnemonic for backing up the wallet key, but it is not enough. Private payments and co-signers of multisig wallets are stored only in the app's data directory, which you have to back up manually: * macOS: `~/Library/Application Support/obyte` * Linux: `~/.config/obyte` * Windows: `%APPDATA%\obyte` ## Translations O<sub>byte</sub> uses standard gettext PO files for translations and [Crowdin](https://crowdin.com/project/byteball) as the front-end tool for translators. To join our team of translators, please create an account at [Crowdin](https://crowdin.com) and translate the O<sub>byte</sub> documentation and application text into your native language. To download and build using the latest translations from Crowdin, please use the following commands: ```sh cd i18n node crowdin_download.js ``` This will download all partial and complete language translations while also cleaning out any untranslated ones. ## Support * [GitHub Issues](https://github.com/byteball/obyte-gui-wallet/issues) * Open an issue if you are having problems with this project * [Email Support](mailto:[email protected]) ## Credits The GUI is based on [Copay](https://github.com/bitpay/copay), the most beautiful and easy to use Bitcoin wallet. ## License MIT. ## Donations We accept donations through [Kivach](https://kivach.org) and forward a portion of the donations to other open-source projects that made Obyte possible. [![Kivach](https://kivach.org/api/banner?repo=byteball/obyte-gui-wallet)](https://kivach.org/repo/byteball/obyte-gui-wallet)

Mobile Development Crypto & Blockchain
431 Github Stars