com.gameframex.unity
GameFrameX - An all-in-one game framework for Unity providing comprehensive systems including asset management, event handling, UI, networking, audio, and more for indie game developers
Professional software vendor delivering innovative solutions on the Softono platform. Specialized in both open-source and proprietary software development.
GameFrameX - An all-in-one game framework for Unity providing comprehensive systems including asset management, event handling, UI, networking, audio, and more for indie game developers
GameFrameX Unity Clipboard component for cross-platform copy and paste operations with text and data support
GameFrameX.Server is a high-performance game server framework built on C .NET 10.0, designed for multiplayer online game scenarios. It uses an Actor Model architecture with lock-free concurrency through message passing, eliminating traditional lock contention. Key features include a strict separation between persistent state and hot-updatable business logic, enabling zero-downtime hot updates where logic assemblies can be replaced at runtime without server restarts. The framework supports multiple network protocols including TCP, WebSocket, HTTP, and KCP, with built-in message encoding, decoding, and compression. Persistence is handled through MongoDB using a transparent ORM with automatic serialization. A Roslyn-based source generator automates Actor message queue scheduling, while an integrated Luban config system supports JSON hot-reloading for game data tables. Built-in observability is provided through OpenTelemetry with Prometheus metrics export, health checks, and performance monitoring. The modular fr