GodotSteam_CSharpBindings
GodotSteam C Bindings provides C language support for the GodotSteam plugin, enabling Godot 4.4+ game developers to integrate Steamworks functionality into their .NET-based projects. Compatible with GodotSteam 4.6.1, the bindings are installed by adding the addon to the project's addons folder. The initial bindings were generated using the CSharp-Wrapper-Generator-for-GDExtension project, with a custom patcher system located in the godotsteam-patcher folder that refines the auto-generated gluecode for improved usability. Licensed under the MIT License, this project is currently in open beta and welcomes feedback through GitHub Issues.