Vortice.Windows
.NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.
Professional software vendor delivering innovative solutions on the Softono platform. Specialized in both open-source and proprietary software development.
.NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.
Alimer is a modern cross-platform .NET 10 game engine written in C and distributed under the MIT license. It supports Windows, Linux, and macOS, offering modern rendering through Vulkan, Direct3D12, and Metal APIs. The engine features a streamlined asset pipeline, an Entity-Component-System architecture for flexible game design, and an extensible input system with support for gamepads, keyboard, mouse, and touch input.
JoltPhysicsSharp provides cross-platform C bindings for the JoltPhysics physics engine, targeting .NET 9.0 and .NET 10.0. Built on top of JoltPhysics via the joltc C interface, it enables .NET developers to integrate a modern, high-performance physics engine into their applications and games. The library is distributed through NuGet for easy installation and supports both standard and debug native dependencies. It is open source under the MIT license and is suitable for projects requiring robust collision detection, rigid body simulation, and other physics-driven features across Windows, Linux, and macOS platforms.