gdcef
gdCEF is a Godot 4 GDExtension that integrates the Chromium Embedded Framework (CEF) into the game engine, enabling developers to display fully functional web browsers within 2D and 3D scenes. Written in C++ with GDScript bindings, it supports Linux and Windows, with macOS support pending contributors. The plugin allows loading web pages, rendering HTML content, and interacting with web technologies directly inside Godot projects through a simple node-based interface. Key features include a CEF wrapper exposing GDScript APIs, browser creation targeting texture nodes, support for both 2D and 3D scene integration, and a Python build script for compiling from source. Pre-built binaries are available via GitHub Releases and the Godot Asset Library. The repository includes multiple demo projects, comprehensive documentation covering installation, API reference, architecture, and troubleshooting, plus unit tests for development. Use cases include embedding web-based UIs, displaying online content like leaderboards